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Developer: How to Develop/Run | CVS (http://sourceforge.net/cvs/?group_id=98581) | Contact | SourceForge Project Page (http://www.sourceforge.net/projects/gc-linux/)

This is GNU/Linux on the Nintendo GameCube -- a port of the Linux operating system kernel and assorted GNU userspace utilities to the GameCube video game console from Nintendo.

  • IBM PowerPC, 486 MHz
  • ATI graphics
  • 24+16 MB of RAM
  • 8 cm optical drive
  • (optional) 10/100 Ethernet

As it is a computer with decent RAM and a good CPU, it makes sense to port Linux to this platform.

Linux can be used:

  • to use a GameCube as a thin client
  • to use a GameCube as a multimedia terminal
  • to use a GameCube as a tiny PowerPC-based server
  • as a runtime environment for homebrew development

The GameCube Linux Project is in constant development. You are welcome to contribute!

This Website is a Wiki

You can edit pages by clicking "edit" on top of the page, and you can add new articles. Please note that this site is about GameCube Linux only, so do not add information about modchips or pirating games. Also please test the system in the Sandbox, not on real pages.

News

3 Aug 2008: Summertime shoot'em up We've packaged a ready-to-use version of the classic Kobo Deluxe (http://olofson.net/kobodl/) for the Nintendo Wii. The package (http://downloads.sourceforge.net/gc-linux/kobodl-0.5.1-whiite.tar.gz) is built around our whiite-linux kernel and a small constellation of slightly modified open source (http://downloads.sourceforge.net/gc-linux/kobodl-0.5.1-whiite-src.tar.gz) software. The game is designed to be played with the Nintendo Wii Remote, or optionally with a Nintendo Classic Controller extension (see the release notes (http://sourceforge.net/project/shownotes.php?release_id=617604&group_id=98581) for additional information). Ah, for those of you wondering about it, this package won't torture^Wrequire you to press 1+2 to synch your remote. Just press any button and... have fun!

4 Jul 2008: USB Host Controller support The baby has gone one step further. We've recently added a USB Host Controller driver on top of IOS to the Linux kernel. This means that now Linux on the Wii is capable of handling most of the USB peripherals that Linux already handles (pen drives, card readers, hard disks, keyboards, mice, ...) and, finally, the Nintendo Wii Remote. You can experiment the new features yourself through whiite-linux-0.1a (http://sourceforge.net/project/showfiles.php?group_id=98581&package_id=264419&release_id=608205), a real implementation of a GNU/Linux system for the Nintendo Wii based on Debian (http://www.debian.org) 4.0 (etch). See the related article for additional information. Oh, CVS (http://gc-linux.cvs.sourceforge.net/gc-linux/linux/) was updated too. Enjoy!

12 Apr 2008: USB Keyboard support Another baby step has been taken to bring Linux on the Wii to a more useable form. This time we have added support for USB keyboards through the IOS keyboard interface available since IOS version 30. This has been possible again thanks to the keyboard (http://wiibrew.org/index.php?title=/dev/usb/kbd) article available at the wiibrew.org site. Version 0.4 (http://downloads.sourceforge.net/gc-linux/wii-linux-PoC-0.4.tar.gz) of the useless wii-linux PoC has been released to show this new feature.

IRC

Developer talk is going on in this IRC channel: Server irc.oftc.net, channel #gc-linux.


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